public class EnchantmentTableContainer_v1_8<T extends PlayerInventory_v1_7<I,S>,I,S extends net.lenni0451.mcstructs.items.AItemStack<I,S>> extends EnchantmentTableContainer_v1_7<T,I,S>
| Constructor and Description |
|---|
EnchantmentTableContainer_v1_8(int windowId,
T playerInventory) |
| Modifier and Type | Method and Description |
|---|---|
protected SimpleInventory_v1_7<I,S> |
createEnchantmentInventory() |
protected void |
initSlots()
Initialize all slots of this container.
|
protected S |
moveStack(InventoryHolder<T,I,S> inventoryHolder,
int slotId) |
close, getEnchantmentInventory, getPlayerInventorycanTakeAll, click, click, mergeStackaddSlot, addSlot, getSlot, getSlotCount, getWindowIdpublic EnchantmentTableContainer_v1_8(int windowId,
T playerInventory)
protected SimpleInventory_v1_7<I,S> createEnchantmentInventory()
createEnchantmentInventory in class EnchantmentTableContainer_v1_7<T extends PlayerInventory_v1_7<I,S>,I,S extends net.lenni0451.mcstructs.items.AItemStack<I,S>>protected void initSlots()
AContainerinitSlots in class EnchantmentTableContainer_v1_7<T extends PlayerInventory_v1_7<I,S>,I,S extends net.lenni0451.mcstructs.items.AItemStack<I,S>>protected S moveStack(InventoryHolder<T,I,S> inventoryHolder, int slotId)
moveStack in class EnchantmentTableContainer_v1_7<T extends PlayerInventory_v1_7<I,S>,I,S extends net.lenni0451.mcstructs.items.AItemStack<I,S>>