public class VillagerContainer_v1_7<T extends PlayerInventory_v1_7<I,S>,I,S extends net.lenni0451.mcstructs.items.AItemStack<I,S>> extends AContainer_v1_7<T,I,S>
| Constructor and Description |
|---|
VillagerContainer_v1_7(int windowId,
T playerInventory,
net.lenni0451.mcstructs.recipes.ARecipeRegistry<I,S> recipeRegistry) |
| Modifier and Type | Method and Description |
|---|---|
void |
close()
Handle the closing of this container.
|
T |
getPlayerInventory() |
net.lenni0451.mcstructs.recipes.ARecipeRegistry<I,S> |
getRecipeRegistry() |
VillagerInventory_v1_7<I,S> |
getVillagerInventory() |
protected void |
initSlots()
Initialize all slots of this container.
|
protected S |
moveStack(InventoryHolder<T,I,S> inventoryHolder,
int slotId) |
canTakeAll, click, click, mergeStackaddSlot, addSlot, getSlot, getSlotCount, getWindowIdprotected void initSlots()
AContainerinitSlots in class AContainer<T extends PlayerInventory_v1_7<I,S>,I,S extends net.lenni0451.mcstructs.items.AItemStack<I,S>>public T getPlayerInventory()
public VillagerInventory_v1_7<I,S> getVillagerInventory()
protected S moveStack(InventoryHolder<T,I,S> inventoryHolder, int slotId)
moveStack in class AContainer_v1_7<T extends PlayerInventory_v1_7<I,S>,I,S extends net.lenni0451.mcstructs.items.AItemStack<I,S>>public void close()
AContainerclose in class AContainer<T extends PlayerInventory_v1_7<I,S>,I,S extends net.lenni0451.mcstructs.items.AItemStack<I,S>>